Function Index - OpenLayers

Function Index
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| _addButton OpenLayers. Control. MouseToolbar OpenLayers. Control. PanZoom
| _addZoomBar, OpenLayers. Control. PanZoomBar
| _getNodes, Util
| _getScriptLocation, OpenLayers
| _removeElementObservers, OpenLayers. Event
A |
| activate OpenLayers. Control OpenLayers. Control. DragFeature OpenLayers. Control. ModifyFeature OpenLayers. Control. Navigation OpenLayers. Control. NavigationHistory OpenLayers. Control. Panel OpenLayers. Control. SelectFeature OpenLayers. Handler OpenLayers. Handler.Box OpenLayers. Handler.Drag OpenLayers. Handler. Feature OpenLayers. handler. Keyboard OpenLayers. Handler. MouseWheel OpenLayers. Handler. Point OpenLayers. Handler. RegularPolygon OpenLayers. Strategy OpenLayers. Strategy.BBOX OpenLayers. Strategy. Cluster OpenLayers. Strategy. Fixed OpenLayers. Strategy. Paging
| activateControl, OpenLayers. Control. Panel
| add OpenLayers. Bounds OpenLayers. LonLat OpenLayers. Pixel
| addClass, OpenLayers. Element
| addCloseBox, OpenLayers. Popup
| addComponent OpenLayers. Geometry. Collection OpenLayers. Geometry. LinearRing
| addComponents, OpenLayers. Geometry. Collection
| addContainerPxFunction, OpenLayers. Layer. Google
| addControl, OpenLayers.Map
| addControls, OpenLayers. Control. Panel
| addControlToMap, OpenLayers.Map
| addEventType, OpenLayers. Events
| addFeatures, OpenLayers. Layer. Vector
| addLayer, OpenLayers.Map
| addLayers, OpenLayers.Map
| addMarker, OpenLayers. Layer. Markers
| addNodes, OpenLayers. Layer. PointTrack
| addOptions, OpenLayers. Layer
| addPoint OpenLayers. Geometry. MultiPoint OpenLayers. Handler.Path
| addPopup, OpenLayers.Map
| addPropertyStyles, OpenLayers. Style
| addResults, OpenLayers. Tile.WFS
| addRules, OpenLayers. Style
| addTile OpenLayers. Layer.Grid OpenLayers. Layer. KaMap OpenLayers. Layer. MapGuide OpenLayers. Layer. MapServer OpenLayers. Layer. TileCache OpenLayers. Layer.TMS OpenLayers. Layer.WMS OpenLayers. Layer. WorldWind
| addTileMonitoringHooks OpenLayers. Layer.Grid OpenLayers. Layer.WFS
| addToCluster, OpenLayers. Strategy. Cluster
| addTransform, OpenLayers. Projection
| addUniqueValueRules, OpenLayers. StyleMap
| adjustBounds, OpenLayers. Layer
| alphaHack, Util
| applyDefaults, Util
| applySymbolizer, OpenLayers. Style
| array, OpenLayers. Format. JSON. serialize
| assert, OpenLayers. Console
| assignRenderer, OpenLayers. Layer. Vector
| atPoint OpenLayers. Feature. Vector OpenLayers. Geometry
| attachToElement, OpenLayers. Events

> _addButton:function( | id,
> | img,
> | activeImg,
> | xy,
> | sz,
> | title | )

> _addButton:function( | id,
> | img,
> | xy,
> | sz | )

> _addZoomBar:function( | centered | )

> OpenLayers.Util._getNodes=function( | nodes,
> | tagName | )

> _getScriptLocation: function ()

Return the path to this script.

> _removeElementObservers: function( | elementObservers | )

> activate: function ()

Explicitly activates a control and it’s associated handler if one has been set.

> activate: function()

Activate the control and the feature handler.

> activate: function()

Activate the control.

> activate: function()

> activate: function()

Activate the control.

> activate: function()

> activate: function ()

Activates the control.

> activate: function()

Turn on the handler.

> activate: function ()

> activate: function()

Activate the handler.

> activate: function()

Turn on the handler.

> activate: function()

> activate: function ( | evt | )

> activate: function()

turn on the handler

> activate: function()

Turn on the handler.

> activate: function()

Activate the strategy.

> activate: function()

Set up strategy with regard to reading new batches of remote data.

> activate: function()

Activate the strategy.

> activate: function()

Activate the strategy: reads all features from the protocol and add them to the layer.

> activate: function()

Activate the strategy.

> activateControl: function ( | control | )

> add:function( | x,
> | y | )

> add:function( | lon,
> | lat | )

> add:function( | x,
> | y | )

> addClass: function( | element,
> | name | )

Add a CSS class name to an element.

> addCloseBox: function( | callback | )

> addComponent: function( | component,
> | index | )

Add a new component (geometry) to the collection.

> addComponent: function( | point,
> | index | )

Adds a point to geometry components.

> addComponents: function( | components | )

Add components to this geometry.

> addContainerPxFunction: function()

Hack-on function because GMAPS does not give it to us

> addControl: function ( | control,
> | px | )

> addControls: function( | controls | )

To build a toolbar, you add a set of controls to it.

> addControlToMap: function ( | control,
> | px | )

> addEventType: function( | eventName | )

Add a new event type to this events object.

> addFeatures: function( | features,
> | options | )

Add Features to the layer.

> addLayer: function ( | layer | )

> addLayers: function ( | layers | )

> addMarker: function( | marker | )

> addNodes: function( | pointFeatures | )

Adds point features that will be used to create lines from, using point pairs.

> addOptions: function ( | newOptions | )

> addPoint: function( | point,
> | index | )

Wrapper for OpenLayers.Geometry.Collection.addComponent

> addPoint: function()

Add point to geometry.

> addPopup: function( | popup,
> | exclusive | )

> addPropertyStyles: function( | propertyStyles,
> | symbolizer | )

> addResults: function( | results | )

Construct new feature via layer featureClass constructor, and add to this.features.

> addRules: function( | rules | )

Adds rules to this style.

> addTile:function( | bounds,
> | position | )

Gives subclasses of Grid the opportunity to create an OpenLayer.Tile of their choosing.

> addTile:function( | bounds,
> | position | )

> addTile:function( | bounds,
> | position | )

Creates a tile, initializes it, and adds it to the layer div.

> addTile:function( | bounds,
> | position | )

Creates a tile, initializes it, and adds it to the layer div.

> addTile:function( | bounds,
> | position | )

Create a tile, initialize it, and add it to the layer div.

> addTile:function( | bounds,
> | position | )

addTile creates a tile, initializes it, and adds it to the layer div.

> addTile:function( | bounds,
> | position | )

addTile creates a tile, initializes it, and adds it to the layer div.

> addTile:function( | bounds,
> | position | )

> addTileMonitoringHooks: function( | tile | )

This function takes a tile as input and adds the appropriate hooks to the tile so that the layer can keep track of the loading tiles.

> addTileMonitoringHooks: function( | tile | )

This function takes a tile as input and adds the appropriate hooks to the tile so that the layer can keep track of the loading tile (making sure to check that the tile is always the layer’s current tile before taking any action).

> addToCluster: function( | cluster,
> | feature | )

Add a feature to a cluster.

> OpenLayers.Projection.addTransform = function( | from,
> | to,
> | method | )

Set a custom transform method between two projections.

> addUniqueValueRules: function( | renderIntent,
> | property,
> | symbolizers,
> | context | )

Convenience method to create comparison rules for unique values of a property.

> adjustBounds: function ( | bounds | )

This function will take a bounds, and if wrapDateLine option is set on the layer, it will return a bounds which is wrapped around the world.

> OpenLayers.Util.alphaHack = function()

Checks whether it’s necessary (and possible) to use the png alpha hack which allows alpha transparency for png images under Internet Explorer.

> OpenLayers.Util.applyDefaults = function ( | to,
> | from | )

Takes an object and copies any properties that don’t exist from another properties, by analogy with OpenLayers.Util.extend() from Prototype.js.

> applySymbolizer: function( | rule,
> | style,
> | feature | )

Transform an array into a JSON string.

> assert: function()

Tests that an expression is true.

> assignRenderer: function()

Iterates through the available renderer implementations and selects and assigns the first one whose “supported()” function returns true.

> atPoint: function( | lonlat,
> | toleranceLon,
> | toleranceLat | )

Determins whether the feature intersects with the specified location.

> atPoint: function( | lonlat,
> | toleranceLon,
> | toleranceLat | )

> attachToElement: function ( | element | )

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